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Free games online , Free game online Friv , friv 2 , friv 3 , friv 4 , friv 5 cubefield bubble shooter , bubbles shooter bubble shooter 3 bubble shooter 4 bubble shooter 5 bubble shooter 6 Quizzes Games Skill Games Spongebob Games Sport Games Theme Games Tom and Jerry Games Traditional Games Wedding Games Nails Games Painting Games Pizza Games Pokemon Games Princess Games Dora Games Dress Up Games Fantasy Games Fashion Games Care Games Cartoons Games
Chủ Nhật, 7 tháng 10, 2012
Fresh Peach Candy
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Fresh Peach Candy
Description
Ever wondered how candy is made? Find out in this fun new cooking game where you follow a recipe to create some sweet peach candy.Fresh Fruit Salad
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| cubefield |
Fresh Fruit Salad
Description
You will learn in less than 15 minutes to cook a nice, simple, tasty and healthy fruit salad!Instructions
Use your mouse to playForest Fruit Shopping
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free games online |
Forest Fruit Shopping
Description
You have just opened a new fruits shop in the middle of the forest. Many animals will be glad to come to your shop because they love the tropical fruits. Prepare yourself to serve more than one animal in the same time and organize your fruits to satisfy their requests. Have fun working in a magical place as the forest fruit shop!!Instructions
Use the mouse to play this game.Chủ Nhật, 23 tháng 9, 2012
Speed Dating
Game Info - Do you compliment
the hair or ask their sign? Or do you mention your favorite sport? Kurt
Cobain or Mozart?? QUICK! ANSWER!! Oh no, too late; FAIL. Better answer
right next time!
Game controls - Arrow Keys to select answer.
Space to move on to next interaction.
Game controls - Arrow Keys to select answer.
Space to move on to next interaction.
Thứ Bảy, 22 tháng 9, 2012
Find The Numbers - Challenge 6
Game Info - Go find the hidden numbers in the room.
Game controls - Use mouse to interact.
Game controls - Use mouse to interact.
Date Haneunnal
Game Info - Help her get ready for her date.
Game controls - This game is played with mouse only.
Game controls - This game is played with mouse only.
Powerpuff Girls: Zombgone
Game Info - Shoot magic elements, watch out for magic bags and stop zombies by clicking on objects!
Game controls - Use mouse to interact.
Game controls - Use mouse to interact.
The Hills Have Eyes - Mutant Massacre
Game Info - You are trapped in
an abandoned mine with an injured comrade and you both must get out
alive. You must shoot to kill because they are not humans. They are
monsters who belong in hell. This is one scary nightmare. Good luck!
Game controls - Mouse - Aim.
Spacebar - Fire.
R - Reload.
P - Pause.
Game controls - Mouse - Aim.
Spacebar - Fire.
R - Reload.
P - Pause.
Tower of Greed
Game Info - Will you exit the tower with untold riches? Or will you be betrayed by your own stinking avarice? Let's find out!
Game controls - W, A, S, D / Arrow Keys - Move.
J / Spacebar - Confirm / Jump.
K / Shift - Cancel / Use Item.
Game controls - W, A, S, D / Arrow Keys - Move.
J / Spacebar - Confirm / Jump.
K / Shift - Cancel / Use Item.
Monkey Kart
Game Info - Jimmy Bananas needs to reach the finish in a spectacular race. There are 8 different racers and 5 unique worlds!
Game controls - Arrow key left- Reverse.
Arrow Key right- Accelerate.
Arrow key up- Jump.
Space bar- Use Power Up.
Hint: Press jump at the start of the race for a turbo start.
Game controls - Arrow key left- Reverse.
Arrow Key right- Accelerate.
Arrow key up- Jump.
Space bar- Use Power Up.
Hint: Press jump at the start of the race for a turbo start.
Disney's All-Star Cheer
Game Info - Minnie and Daisy
have entered a cheerleading competition. Help them win first place with a
spectacular cheering routine! Be careful not to miss any steps or
they`ll be sent back to cheer camp!
Game controls - Use A, S, D, F or 1-4 keys to play the game.
Game controls - Use A, S, D, F or 1-4 keys to play the game.
Tutu Dancer Dress Up
Game Info - She's the star of the performance and needs your help getting dressed. Mix and match to create a stunning look.
Game controls - Use Mouse to interact.
Game controls - Use Mouse to interact.
Swords and Sandals - Gladiator
Game Info - Swords and Sandals
is a mini epic gladiator game. Create your hero and battle your way to
fame and fortune upon the sands of the arena. Defeat all seven arena
champions. You can also buy equipment upgrades. Good luck gladiator!
Game controls - Mouse - To interact.
Game controls - Mouse - To interact.
Thứ Tư, 12 tháng 9, 2012
Capoeira Fighter
Game Info - Awesome fighting game with lots of awesome moves!
Game controls - (Player 1) ASDW to move G and H to punch V and B to kick (Player 2) Arrow keys for movement numpad 5 and 6 to punch numpad 2 and 3 to kick
Game controls - (Player 1) ASDW to move G and H to punch V and B to kick (Player 2) Arrow keys for movement numpad 5 and 6 to punch numpad 2 and 3 to kick
Pepsi Handball
Game Info - Line up three balls of the same color.
Game controls - Use Mouse to interact.
Game controls - Use Mouse to interact.
Garfield 2
Game Info - Help Garfield kick balls around the world
Game controls - Use mouse for interaction
Game controls - Use mouse for interaction
Deluxe Pool
Game Info - Play head to head with your friend in this nice graphic flash pool game
Game controls - Use mouse for interaction
Game controls - Use mouse for interaction
Fashion Style Model
Game Info - Models wears the latest trends in fashion.
Game controls - This game is played with mouse only.
Game controls - This game is played with mouse only.
Thứ Sáu, 7 tháng 9, 2012
Habbo Hotel, Winter Walking Dress Up
Game Info - Remember where each
furniture was located. The room will be emptied and you will have to
place each furniture in the right place before the time ends.
Game controls - Use Mouse to interact.
Game Info - Bundle Amy up for a winter walk!
Game controls - Use Mouse to interact.
Game controls - Use Mouse to interact.
Game Info - Bundle Amy up for a winter walk!
Game controls - Use Mouse to interact.
Scooby Doo - River Rapids Rampage, Cradle of Persia
Game Info - Guide Shaggy and
Scooby through a series of interactive action and logic based puzzles.
Watch the scenes for valuable clues. Collect items to help you get
through obstacles. Keep your coolness until the end of the episode. Good
luck!
Game controls - Arrow Keys - Walk.
Spacebar - Action.
T - Exchange selected item.
Game Info - Conquer your way through over all levels to build masterpieces of Ancient Persia and free the genie from Aladdin's lamp! Unlock a mystery never before seen by man, here in the Cradle of Persia!
Game controls - Use Mouse to interact.
Game controls - Arrow Keys - Walk.
Spacebar - Action.
T - Exchange selected item.
Game Info - Conquer your way through over all levels to build masterpieces of Ancient Persia and free the genie from Aladdin's lamp! Unlock a mystery never before seen by man, here in the Cradle of Persia!
Game controls - Use Mouse to interact.
Barbie Care and Cure, Pick and Paint Animals
Game Info - Play this cool
Barbie game in which you will be a wildlife doctor who has to save and
cure cute animals. Go in expeditions to find the animals in their
natural habitat, take them with you and make them better. You can travel
to India to save snow leopards, go to Greenland to heal baby polar
bears, or to China where the little panda bears need your help. After
you find all the animals you will have to take care of them in the
nursery, cure their injuries and make them feel healthy and happy.
Enjoy!
Game controls - This game is played with mouse only.
Game Info - Select a color with the mouse. Then click the area that you want to color.
Game controls - This game is played with mouse only.
Game controls - This game is played with mouse only.
Game Info - Select a color with the mouse. Then click the area that you want to color.
Game controls - This game is played with mouse only.
The Apprentice - Los Angeles Demo Version, Dress Shoppe
Game Info - Since you are smart
and had the drive, why don't you prove yourself to Donald Trump so you
could have the job? Its up to you whether you get fired or hired. Your
task is to run L.A. 's sushi bar and serve your customers quickly and
efficiently to see if you are worthy of becoming The Apprentice. Just
click on the cutomers, click the right food at the counter and serve it
to them to collect the money.
Game controls - Mouse - To interact.
Game Info - best outfit shop in the town and you must satisfy your customers. Click on the customers and then on a chair to serve them. Bring their needs and guide newcomers to the empty chairs. Collect the money to upgrade your shop.
Game controls - This game is played with mouse only.
Game controls - Mouse - To interact.
Game Info - best outfit shop in the town and you must satisfy your customers. Click on the customers and then on a chair to serve them. Bring their needs and guide newcomers to the empty chairs. Collect the money to upgrade your shop.
Game controls - This game is played with mouse only.
Sweet Match, Hidden Objects - Under Water
Game Info - Defeat your enemy by simply drinking your juice.
Game controls - Player 1:
J, L - Control the girl.
Player 2:
A, D - Control the boy.
Game Info - Find all hidden objects which are located in different places.
Game controls - This game is played with mouse only.
Game controls - Player 1:
J, L - Control the girl.
Player 2:
A, D - Control the boy.
Game Info - Find all hidden objects which are located in different places.
Game controls - This game is played with mouse only.
Thứ Năm, 30 tháng 8, 2012
Demolition City Face-Off Cube 2 Find 10 Differences on the Beach
Description
Destroy each building and tower with your dynamite. Each level has limited dynamite and requirements for dropping rubble below the goal line. Earn money and beat all 20 levels!Instructions
Use the mouse to place dynamite pieces, click "Boom!" to explode your beautiful work.Description
Finish the cube in the limited timeInstructions
Drage mouse to rotate the cubeDescription
Are you ready for a new Finding Adventure ? Now you must quickly find 10 differences between this 2 animated movies. Take a closer look at both images and click on the element you think is different. You will Finnish the game when all differences are found before time to goes out. Good Luck!Instructions
Use mouse to click on objects you think are different.Crush the castle Defense Underwater
Description
The King has ordered you to crush all resistance in order for his kingdom to survive. Crush castle after castle by wiping out all of its inhabitants with a powerful Trebuchet and an arsenal of 8 different projectiles. You can also share your own custom castles or crush the fortresses of others. Check out our dedicated forum thread: Crush the Castle - Custom Castles The Players Pack is coming! Submit your castle now. Check out our blog post for more details. Produced In-House by Armor Games Inc. Programmed by Joey Betz. Art by Chris Con"" Condon.Instructions
Mouse/Space to Fire, Release, and Reload R to Reset Arrow Keys to View Castle M to MuteDescription
A fun Tower Defense game where you must use towers with different abilities in order to protect your treasure from the invading diversInstructions
Use MouseBumpBots Colormixer
Description
Bumpbots is an addicting logic puzzle game with 28 levels to complete. The BumpBots have to collect the 28 golden stars to save their universe. But, they have a problem... They can't be stopped once they start going in a direction unless they bump into something, so you have to think about the best way to control them and help them to reach the golden stars.Instructions
Click a bot or hit spacebar to make it moveable. Move the bots with arrow keys or WASD. You have to complete all the levels with the exact amount of moves the 'universe planned' to unlock the bonus levels.Description
Adapt your color to the given sample by using the primary colors. In three different modes and with three different difficulties, you can prove your color-mixing skills. Try to be as fast as possible! A reset cost 500 points. There are three rounds to complete.Instructions
In the game, use teh mouse to playBlitz 13 Bomb Peng
Description
Remove the tiles by clicking those that are either 1 less or more in value than your current deck tile. Create chains to gain score multipliers, wild cards and extra time! You can tackle each level at a time and keep coming back to improve your score.Instructions
Mouse selects tiles. Start level by clicking on the deck tiles. The number on the top deck tile determines which tiles on the game board you can remove, so if you have a 6 you can remove a 5 or a 7, the number tile you removed then becomes the active deck tile. If you have a number 1 deck tile you can remove a 13 tile and vice versa. If you get stuck you can always use one of your wildcards!Description
In this bomb game you have to make sure that you will let the enemy fall down of the platform. Do this by planting bombs on the right spots.Instructions
Use your mouseWibo the Fabulous Zombies, Inc.
Description
Here's a funny, addictive platform game. Try to save the world with our friend Wibo, a strange creature. There are 25 levels with 2 alternative endings and tons of humor. Some levels can be extremely difficult.Instructions
wasd / arrow keys to move wibo. space + direction changes gravity.Description
You are the CEO of a company that develops zombies, and world conquest is your mission statement! Conquer 13 territories while unlocking and upgrading your zombies! Sell items to the zombie population, upgrade your company, and rule the world! 30 achievements in total to unlock over three difficulties.Instructions
Click stuff to do stuff.Whack a Mole Game Whack Your Boss
Description
Try to whack the moles with the hammer before it goes back into its hole, but try to keep from hitting the spikes or you will break your hammer!Instructions
Click mouse to whack moles!Description
Telling your boss off for good has never been so much fun, or so brutal. Get creative with office supplies and your boss's final, bloody moments. Whatever mess you make, just use the Cleaner. Caution: Cartoon ViolenceInstructions
See game for instructions Whack Your BossTower Machines Veggie fling
Description
Your territory is being attacked by enemy vehicles. Build machine towers to keep the enemy off your territory. Can you survive the war?Instructions
Use your mouseDescription
Vegetables! They must be flung!Instructions
Time your mouse clicks to launch veggies from the rotating flinger into the moving bowl.Timmy The Caveman Time Killer
Description
You must protect your woman until she has finished cooking! Shoot down bananas to buy upgrades.Instructions
Click the left mouse button to reflect stones.Description
People expect too much, and you just don't have the time. Go and take all the clocks. That way, nobody knows the time. A funny point-and-click game.Instructions
Find the way to take the clock by using your mouse to point on stuffThe Walking Dog This is the only level 3
Description
When it comes to walking the dog, being dead is no excuse. Inspired by the popular series, The Walking Dead. Use the arrow keys to play this game.Instructions
Use the Arrows to move, try to keep your arms connected :-)Description
You think you are all over it and then... it happens again.... what is going on here? Think outside the box to solve the puzzle and win the game.Instructions
In the game, use the keyboard to play.The Elemonator The Librarian
Description
Are you sick of rotten recruitment agencies and their empty promises? Get your revenge on these crooked consultants by dropping them into the creature infested custard! With sharks, crocodiles, and piranha patrolling the waters, we can guarantee that none will emerge alive! Hit all the coloured targets on a level to activate the deadly dunking machine! If you miss four times, or the timer runs out, it's game over, so aim fast and true!Instructions
Mouse controls to throw.Description
Help the Librarian to reach the empty shelf without falling from the book pile.Instructions
Use ARROW keys to move the Librarian sideways, and MOUSE move to balancing the book pile.Thứ Hai, 20 tháng 8, 2012
Gunslingers Gold
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How to Play:
WASD = MoveMouse = Aim & Shoot
1-5 = Weapons
Speed-X
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How to Play:
W = JumpD = Speed up
A = Slow down
P = Pause
Mouse = Aim & Fire
Shoot the enemies invading your city and collect any upgrades and bonuses that they may drop. Don't let them hit you!
Lone Faction 2
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How to Play:
Arrow key left = move left Arrow key right = move right Arrow key up = jump Arrow key down = crouch Space = fire 1 = pistol 2 = shotgun 3 = rocket launcherPig Nukem
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How to Play:
WASD/Arrows = MoveMouse = Aim & Shoot
Left-Click = Gravity Gun
W/Up = Bounce Off Walls
Collect coins as you zap zombies and reptoid aliens in outerspace. Watch your life—even plucky pigs aren't invincible!
Bunny Charm
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How to Play:
WASD = MoveMouse = Aim & Shoot
Kill all enemies and capture the flags for upgrade points (by standing at one until its bar is filled). Open the upgrade menu to spend points or pause the game, and drag traps onto the field from the right-hand menu to help you win the war.
Thứ Sáu, 10 tháng 8, 2012
DingDong
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How to Play:
The bear will follow the mouse. Click to create or pop a bubble and use your mouse to bounce the bubble around, collecting bells, jumping on flowers, and avoiding spikes and bees!Bouncer
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How to Play:
Collect all the stars to complete each level.Arrows = Move ball
Starfall
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How to Play:
Mouse = Control your star Left-click = Fly higherCloud Climber
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How to Play:
Mouse = Move Left mouse button = JumpGravity Hook
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How to Play:
Click on a mine to pull yourself up and then release at the last moment to fly upward. Don’t touch the mine you’re holding onto.Thứ Bảy, 14 tháng 7, 2012
Mystic Mahjong
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How to Play:
The golden tiles at the bottom of the playing field are yours, and the silver ones at the top belong to your opponent.As quickly as possible, find and click on pairs of your tiles with the same image to clear them. You can only click on tiles that have at least 3 of the 6 sides free.
In the middle of the playing field, each player has two small piles of tiles hiding 2 items. When your opponent's items are revealed, you can click on them to help you clear tiles. (But remember, your opponent has the same opportunity to click yours!)
Win the game by clearing more of the board than your opponent. The game is over when all the tiles have been cleared from one side of the board, or when time is up.
qplay Poker
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How to Play:
Stake your chips to a round of Texas Hold 'Em with real opponents online! When it's your turn, you've got 15 seconds to make your move before automatically folding. Use your earnings to flaunt your cunning poker skills—buy gifts and drinks for other players. Show them what you've got, card shark...Bloppy
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How to Play:
Change all of the bloppycells into bloppydrops. To do so, click and drag, selecting rectangular areas with all four corners of the same color. When you release, all of the bloppycells will turn into bloppydrops, and their colors will change. The larger the rectangle, the more points you get.Multiplayer Mahjong
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How to Play:
Pony Wood
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How to Play:
Not afraid of pink ponies and rainbows? After a trip to the magical forest, you might be…Instructions: Arrows = Move Space = Drop Star Using your stars, blaze a trail through the Magical Forest. Hit the other pony with your rainbow beams, making use of handy items you'll find under the flowers.
Thứ Sáu, 13 tháng 7, 2012
Sprout
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How to Play:
Left mouse button = choose / perform actionAtomik Kaos
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How to Play:
H = HintTiming is critical to reach the desired results in these experiments. Click to explode an atom to create a chain reaction.
Lt. Fly Vs. The Spiders
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How to Play:
Use the mouse to play this game.Ceasar Pizza
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How to Play:
Click to throw the ingredient in a row to make clumps of 3 or more the same ingredients. Once you've freed all the ingredients necessary for the customers' order, the pizza will be created, cooked, and served to the customer automatically.Be careful not to make your customers wait too long!
Poux
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How to Play:
Use the mouse to play this game.Thứ Ba, 3 tháng 7, 2012
Trivia Machine
Climb to the top of the ladder by answering fun questions from the
trivia machine! The game features thousands of trivia questions across 9
fun categories.
TriPeaks Solitaire
Tripeaks Solitaire challenges your mind to figure out how you can clear
the table of all cards. To earn the spot as a proclaimed winner you must
move the table cards to the stack. These can be placed in any order
numerical order up or down. So aim to chain as many cards together in
one go until you are forced to click on the deck for help.
Weirdville
Welcome to Weirdville. Get to the red signpost and make interesting discoveries on the way.
Skyboard Free
Race your Skyboard over the city rooftops, pulling extreme aerial stunts and fighting for pole position.
Thứ Sáu, 22 tháng 6, 2012
Penguin Rush
Race your penguin to the finish line, speeding down the slopes, diving under water and speeding through ice tubes!
Pengu Wars
Help the brave Pengus win the war against the evil and persistent fish
thieves. Aim your shots carefully and help your friends take out the
thieves as quickly as you can. Use each of your Pengus unique abilities
to knock out your enemies and send them packing!
Chủ Nhật, 10 tháng 6, 2012
Lovele: Satin Skirt
Mô tả game: Try assorted designs of satin skirts.
Điều khiển game: Use mouse to interact.
Điều khiển game: Use mouse to interact.
Age of Japan
Mô tả game: Make lines of 3 in this 8 level Japanese themed game.
Điều khiển game: Use Mouse to interact.
Điều khiển game: Use Mouse to interact.
Ramira Dressup
Mô tả game: At last! Ramira is going on her first date. She's nervous and needs your help.
Điều khiển game: Use mouse to interact.
Điều khiển game: Use mouse to interact.
Lovele 3
Mô tả game: Help our new you cover girl to her fashion spread.
Điều khiển game: Use mouse to interact.
Điều khiển game: Use mouse to interact.
Dressup Sarah
Mô tả game: Sarah can be charming and fashionable in her own way. You can help her choose the right style for the evening.
Điều khiển game: Use mouse to interact.
Điều khiển game: Use mouse to interact.
Beach Doll Dressup
Mô tả game: Summer is no yet over for this cute little doll. Choose a nice beach outfit for her.
Điều khiển game: Use mouse to interact.
Điều khiển game: Use mouse to interact.
Thứ Bảy, 9 tháng 6, 2012
Janes Realty
Mô tả game: Build up your city with power plants, houses, and more. Collect rent by building & furnishing houses
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Cute Pajamas
Mô tả game: This girl
just loves to cuddle in bed with one of her plush toys and a soft
comfortable pajama. She's got many pajamas in her nightwear drawer and
all you have to do is decide which one you like best and have her try it
on to go to bed. Maybe a soft long pant pajama or the short pant one or
what about the cute nightgowns? Whichever you choose make sure you like
it and that you give her a toy or maybe a pillow to take with her to
bed. But before she turns off the lights, have her put some slippers on
and do her hair for the night. Enjoy dressing this girl and when you are
done just wish her Sweet Dreams!
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
City Invasion
Mô tả game: Nobody is going to destroy YOUR city but YOU.
Điều khiển game: Build units to attack the enemy headquarters and defend your own. Press Up/Down to switch between the five attack lanes, then click on the unit icons to build a unit in that lane. Click on the special ability icons when they are fully charged to use an ability.
Điều khiển game: Build units to attack the enemy headquarters and defend your own. Press Up/Down to switch between the five attack lanes, then click on the unit icons to build a unit in that lane. Click on the special ability icons when they are fully charged to use an ability.
Lovele: Swipon Style
Mô tả game: Try the Swipon Style fashion on cover spread of Lovele.
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Perfect Hair 2
Mô tả game: You have to make all the teen stars look great but watch out, they are pretty picky about their hairstyles.
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Rescue Your Boyfriend
Mô tả game: In the middle ages, a girl's boyfriend wad captured by an evil wizard. Help the girl to save his boyfriend.
Điều khiển game: Use mouse to interact.
Điều khiển game: Use mouse to interact.
Cupid Girl Dress Up
Mô tả game: This girl
angel wants to get in on the match-making action.Click the categories
and then the options to see them on cupid girl.
Điều khiển game: Use mouse to interact.
Điều khiển game: Use mouse to interact.
Brenda Dressup
Mô tả game: Brenda needs a makeover. Bring out the beauty in her by choosing a nice hairstyle, dress and makeup.
Điều khiển game: Use mouse to interact.
Điều khiển game: Use mouse to interact.
Sweet Bride
Mô tả game: It's going
to this sweet girl's wedding day. She's so busy to prepare lots of
things for the most important moments in her life. So, please help her
to choose the best wedding gowns to make her the sweetest bride on that
day!
Điều khiển game: Use mouse to interact.
Điều khiển game: Use mouse to interact.
Arsenal 2 Romanov
Mô tả game: Shoot objects and gun down enemies by blasting them away as the blood spills, splatters, and gushes.
Điều khiển game: Atticus: The Sniper Use Mouse to aim and shoot. Up and down arrow keys to zoom in and zoom out. Left arrow key to steady aim. Space bar to reload. Orochi: The Spy Use Mouse to aim and shoot. Up and down to jump out and take cover.. Left arrow key to open upgrade menu. Right Arrow key to close upgrade menu. Space bar to reload.
Điều khiển game: Atticus: The Sniper Use Mouse to aim and shoot. Up and down arrow keys to zoom in and zoom out. Left arrow key to steady aim. Space bar to reload. Orochi: The Spy Use Mouse to aim and shoot. Up and down to jump out and take cover.. Left arrow key to open upgrade menu. Right Arrow key to close upgrade menu. Space bar to reload.
Rocks Miner 2
Mô tả game: Dig your crane into the ground to grab gold to earn enough money on each level to proceed.
Điều khiển game: Use Mouse to interact.
Thứ Tư, 6 tháng 6, 2012
Snow Racers
Mô tả game: Race your fierce opponent through the snowy mountains and beat him to the finish.
Điều khiển game: Arrow keys to drive and space bar to restart the current level.
Điều khiển game: Arrow keys to drive and space bar to restart the current level.
Gimme 5 China
Mô tả game: Compare 2 images based on various Chinese locations and find 5 differences.
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Pudding Strike
Mô tả game: In the
world of candies, players take control of a flock of pudding citizens
that are attempting to rescue their princess that have been stolen by a
group of evil puddings. On each level, the evil puddings are sheltered
by structures made of various materials such as chocolate, jelly drops
and cookies, and the object of the game is to eliminate all the evil
puddings in the level. Using a slingshot, players launch the pudding
citizens with the intent of either hitting the evil puddings directly or
damaging the structures, which would cause them to collapse and kill
the evil puddings. In various stages of the game, additional objects
such as explosive candies are found in the levels, and may be used in
conjunction with the puddings.
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Super Godzilla(1994)
Mô tả game: When King
Ghidorah suddenly attacks Osaka, the military deploys the Super X II to
locate Godzilla, and they use a transmitter to control the mutant
dinosaur. Godzilla is led to Osaka, where he fights and kills King
Ghidorah. Immediately afterwards, Ghidorah's body vanishes and an alien
spaceship appears. The invaders reveal that they were controlling
Ghidorah, and demand that the human race surrender. Meanwhile, another
Godzilla appears in Mt. Fuji, and the Super X II lures the real Godzilla
there to fight it. Godzilla confronts the new Godzilla, who is revealed
to be Mechagodzilla wearing an artificial skin.
Điều khiển game: Game controls: ARROWS + ASDZXC + ENTER/RIGHT-SHIFT. If you can't interact just click inside the game. ESC for more options.
Điều khiển game: Game controls: ARROWS + ASDZXC + ENTER/RIGHT-SHIFT. If you can't interact just click inside the game. ESC for more options.
Chic Nails Salon
Mô tả game: Do you
like pretty nails? Would you love to draw some beautiful pictures on
nails? Choose your favorite patterns, wear the rings, paint nice nail
polish. Wow, good-looking nails, charming hands! Just For You Now!
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Romantic Kiss Challenge
Mô tả game: Betty and
Jack are sweet lovers. They want to kiss each other in the park,
classroom and their car. Help them to finish romantic kiss challenge!
Remember not to be seen by others. Come on!
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Chủ Nhật, 3 tháng 6, 2012
Color Twilight
Mô tả game: The movie Twilight was a big success, there's no doubt about it. Recall this amazing love story as you color in the drawing.
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
2112 Cooperation - Chapter 1
Mô tả game: As enemies appear shoot their cloak off and then blast them. Play single player or coop.
Điều khiển game: 1 Player: Mouse - Aim / Shoot. 2 Player: Enter Key - Aim
Điều khiển game: 1 Player: Mouse - Aim / Shoot. 2 Player: Enter Key - Aim
Shopping Girl 2 Dress Up
Mô tả game: Prepare this girl for of shopping in the city. Maybe its a good idea to put on her best shirt and impressive her friends?
Điều khiển game: Use Mouse to interact.
Điều khiển game: Use Mouse to interact.
Show Hair Make Over
Mô tả game: Make over this cute girl. Time for some fresh new look!
Điều khiển game: Use Mouse to interact.
Điều khiển game: Use Mouse to interact.
Hottest Looks For Girls Summer
Mô tả game: Enjoy dressing cute girl in this summer.
Điều khiển game: Use Mouse to interact.
Điều khiển game: Use Mouse to interact.
Kathryn In House Dressup
Mô tả game: Kathryn is going nowhere today, but it wouldn't hurt to look good at home.
Điều khiển game: Use Mouse to interact.
Điều khiển game: Use Mouse to interact.
Thứ Sáu, 1 tháng 6, 2012
Valet Parking
Mô tả game: You need
to make some extra cash so you become the newest Valet Parking attendant
at the local country club. Ensure you park the members cars carefully
otherwise the damages will come out of your pocket. Bash the cars too
much and you'll get fired.
Điều khiển game: Arrow keys - To walk around the parking lots as well as drive the cars. Space bar - To enter and exit the cars.
Điều khiển game: Arrow keys - To walk around the parking lots as well as drive the cars. Space bar - To enter and exit the cars.
Sushi Go Round
Mô tả game: Make the right sushi for your customers.
Điều khiển game: This game is played with mouse only.
Điều khiển game: This game is played with mouse only.
Dragon Ball Z Power Level Demo
Mô tả game: Fight against Vegeta.
Điều khiển game: Press X and Z to hit and kick. Move with the Arrow Keys. Press A to launch energy ball. Use the Spacebar to reload your energy.
Điều khiển game: Press X and Z to hit and kick. Move with the Arrow Keys. Press A to launch energy ball. Use the Spacebar to reload your energy.
Bloons
Mô tả game: Fun new ninja kiwi game. Pop as many bloons as possible with the darts you are given each level.
Điều khiển game: Aim with mouse, click and hold to choose power. Pop the target number of bloons to pass each level.
Điều khiển game: Aim with mouse, click and hold to choose power. Pop the target number of bloons to pass each level.
Chủ Nhật, 11 tháng 3, 2012
CityVille Platinum Towers joins the game's Skyscraper feature
If you were already a fan of CityVille's Mirror Heights Skyscraper (and perhaps you already built yours to its highest possible height), there's another Skyscraper available to you now: The Platinum Towers. This Platinum Towers structure is smaller than the Mirror Heights option, being just a square rather than a long rectangle, but the process for building it is the same.
As you upgrade the Skyscraper by collecting increasingly large amounts of various building ingredients, you'll see the Skyscraper change in design visually, becoming taller and more complex in appearance. The first upgrade requires just three nine parts in total:
3 Digital Elevators
3 Glass Pillars
3 Escalators
These items (and all subsequent items) will be earned through a combination of general news feed posts and individual requests sent out to friends. For the first few levels, your Platinum Towers home will offer anywhere from 100-200 citizens to your town. As you make your way closer to the final upgrade - Level 6 - you'll pass into the size that offers 500-1100 citizens, and finally, the last step will take your Platinum Towers to offering a whopping 3,500-5,500 citizens in your town.
While it may take quite a while to actually build each of the game's skyscrapers, the results are fairly fantastic for those cities that are lacking in space. Why build out when you can build up, taking up the same amount of land space but achieving such high results? We'll make sure to let you know when additional Skyscrapers launch in the game, and how you can build those as well.
What do you think of the Skyscapers feature in CityVille? Have you completed the construction of the Mirror Heights option, or will you start off with the Platinum Towers instead?
As you upgrade the Skyscraper by collecting increasingly large amounts of various building ingredients, you'll see the Skyscraper change in design visually, becoming taller and more complex in appearance. The first upgrade requires just three nine parts in total:
3 Digital Elevators
3 Glass Pillars
3 Escalators
These items (and all subsequent items) will be earned through a combination of general news feed posts and individual requests sent out to friends. For the first few levels, your Platinum Towers home will offer anywhere from 100-200 citizens to your town. As you make your way closer to the final upgrade - Level 6 - you'll pass into the size that offers 500-1100 citizens, and finally, the last step will take your Platinum Towers to offering a whopping 3,500-5,500 citizens in your town.
While it may take quite a while to actually build each of the game's skyscrapers, the results are fairly fantastic for those cities that are lacking in space. Why build out when you can build up, taking up the same amount of land space but achieving such high results? We'll make sure to let you know when additional Skyscrapers launch in the game, and how you can build those as well.
What do you think of the Skyscapers feature in CityVille? Have you completed the construction of the Mirror Heights option, or will you start off with the Platinum Towers instead?
6waves Lolapps elevates mobile game plans, buys Escalation Studios
Despite getting off to a relatively uninspired start, Hong Kong-based social games publisher 6waves Lolapps (6L) wants to be on your iPhone or Android phone in a big way. And it's willing to do whatever it takes it get there, even if that means spending a few extra bucks. The joint publisher announced that it has acquired Dallas, Tex.-based mobile games maker Escalation Studios (creator of Yeti Town) for an undisclosed amount.
Having previously worked with the developer, 6L has integrated the Escalation team into its existing product development team, and the studio will continue to create such games for the publisher. Marc Tardiff, one of Escalation's three co-founders and now a 6L design director, thought the acquisition is a good fit.
"Originally, our relationship was one of publisher and developer," Tardiff tells us. "But as we worked together, we quickly realized that 'Hey, there are actually a lot of similarities between ourselves and 6waves Lolapps as far as the kind of games that we want to make and our philosophies behind building games.'"
Escalation Studios
Founded by folks hailing from the world of traditional console and PC games in 2007, Escalation made the shift to mobile around halfway into its life, looking to capitalize on the rampantly-growing smartphone games scene. Now, the studio has mobile games for properties like the timeless Doom series, the feature film Inception and its own original game ideas, like Splode, under its belt. The group of Texan developers are even working on a few smartphone games for 6L as of this writing.
"There are a couple titles that are actually in development at Escalation right now that are unannounced that are kind of on the larger scale," Tardiff reveals to us. "Kind of cross-platform between various mobile devices, almost MMOish [massively multiplayer online game], if you will, that we'll be talking about more in the coming months." While Escalation also has forged relationships with plenty of lucrative brand-holders, we're told that the studio will focus primarily on original game ideas.
6waves Lolapps"I think we'll take it on a case-by-case basis, because we haven't worked with the brands before," 6L CPO Arjun Sethi tells us. "It's just going to be: 'Does it make sense for the company in the long term? Will it be a good user experience? And, at the end of the day, will it be a good game?' And if all of those are a 'yes', then we'll seriously take a look at working with bigger brands."
The originally-Chinese social games publisher has offices in Beijing, Tokyo, and San Francisco. And with the Escalation Studios team, the company's overall headcount is now more than 210 employees worldwide. While 6L is likely excited to have its own weaponry in the ensuing mobile games battle between the likes of ngmoco, OpenFeint, EA and even Zynga, Tardiff and the Escalation team are just feeling the rush of creating games on a platform he feels is akin to the early days of PC gaming.
"That's what really excites us is [that] we kind of get to invent almost an entire new type of gaming," Tardiff gushes. "And, given that a lot of us under this roof were around for the early days of PC gaming, it's almost like a little bit of déjà vu."
What will come of 6L's much deeper focus on iPhone and Android, based on its work on Facebook? Can 6L catch up with your ngmocos and OpenFeints of the mobile game world?
Having previously worked with the developer, 6L has integrated the Escalation team into its existing product development team, and the studio will continue to create such games for the publisher. Marc Tardiff, one of Escalation's three co-founders and now a 6L design director, thought the acquisition is a good fit.
"Originally, our relationship was one of publisher and developer," Tardiff tells us. "But as we worked together, we quickly realized that 'Hey, there are actually a lot of similarities between ourselves and 6waves Lolapps as far as the kind of games that we want to make and our philosophies behind building games.'"
Escalation Studios
Founded by folks hailing from the world of traditional console and PC games in 2007, Escalation made the shift to mobile around halfway into its life, looking to capitalize on the rampantly-growing smartphone games scene. Now, the studio has mobile games for properties like the timeless Doom series, the feature film Inception and its own original game ideas, like Splode, under its belt. The group of Texan developers are even working on a few smartphone games for 6L as of this writing.
"There are a couple titles that are actually in development at Escalation right now that are unannounced that are kind of on the larger scale," Tardiff reveals to us. "Kind of cross-platform between various mobile devices, almost MMOish [massively multiplayer online game], if you will, that we'll be talking about more in the coming months." While Escalation also has forged relationships with plenty of lucrative brand-holders, we're told that the studio will focus primarily on original game ideas.
6waves Lolapps"I think we'll take it on a case-by-case basis, because we haven't worked with the brands before," 6L CPO Arjun Sethi tells us. "It's just going to be: 'Does it make sense for the company in the long term? Will it be a good user experience? And, at the end of the day, will it be a good game?' And if all of those are a 'yes', then we'll seriously take a look at working with bigger brands."
The originally-Chinese social games publisher has offices in Beijing, Tokyo, and San Francisco. And with the Escalation Studios team, the company's overall headcount is now more than 210 employees worldwide. While 6L is likely excited to have its own weaponry in the ensuing mobile games battle between the likes of ngmoco, OpenFeint, EA and even Zynga, Tardiff and the Escalation team are just feeling the rush of creating games on a platform he feels is akin to the early days of PC gaming.
"That's what really excites us is [that] we kind of get to invent almost an entire new type of gaming," Tardiff gushes. "And, given that a lot of us under this roof were around for the early days of PC gaming, it's almost like a little bit of déjà vu."
What will come of 6L's much deeper focus on iPhone and Android, based on its work on Facebook? Can 6L catch up with your ngmocos and OpenFeints of the mobile game world?
Pioneer Trail gets a prettied up Market, complete with search function
Well, it's about darn-tootin' time. Zynga has pushed an update to Pioneer Trail that gives the game's Market a much-needed revamp. In the same vein of games like FarmVille, CityVille and more, players can now search the Pioneer Trail Market to find exactly what they're looking for through a handy search bar. While that's the most notable change, there a few smaller ones.
The home page for the Pioneer Trail Market has changed into something similar to Zynga's other popular games. Now, it displays three featured promotions, which we imagine the developer will update on a regular basis. As of this writing, Zynga invites players to complete their frontier with new buildings, shop around for brand new winter items and to buy Horseshoes. So, yeah, nothing special is being offered just yet, but hopefully that will change soon.
This Market update is just one of numerous changes Zynga promises its players for Pioneer Trail, like a new building through which players will get to store other buildings. Despite the company's several promises for a better game--and even holding a luncheon meeting to discuss issues with the game--Pioneer Trail has been steadily losing players since its launch. As of this writing, the game has 4.7 million monthly players and 1.5 million logging in daily. After a short stemming off, Pioneer Trail has lost 500,000 monthly players since late Dec, according to AppData, and who knows what it will take to get those players back.
[Via FrontierVille Info]
Are you still hanging on in Pioneer Trail? What do you think the game needs to rope those lost players back in?
The home page for the Pioneer Trail Market has changed into something similar to Zynga's other popular games. Now, it displays three featured promotions, which we imagine the developer will update on a regular basis. As of this writing, Zynga invites players to complete their frontier with new buildings, shop around for brand new winter items and to buy Horseshoes. So, yeah, nothing special is being offered just yet, but hopefully that will change soon.
This Market update is just one of numerous changes Zynga promises its players for Pioneer Trail, like a new building through which players will get to store other buildings. Despite the company's several promises for a better game--and even holding a luncheon meeting to discuss issues with the game--Pioneer Trail has been steadily losing players since its launch. As of this writing, the game has 4.7 million monthly players and 1.5 million logging in daily. After a short stemming off, Pioneer Trail has lost 500,000 monthly players since late Dec, according to AppData, and who knows what it will take to get those players back.
[Via FrontierVille Info]
Are you still hanging on in Pioneer Trail? What do you think the game needs to rope those lost players back in?
CastleVille, Gardens of Time etc. get Interactive Achievement Award noms
Ah, a new year, another crop of stuffy prestigious video game awards ceremonies. The Academy of Interactive Arts & Sciences has released its nominees for the 15th annual Interactive Achievement Awards (IAAs), set to go down on Feb. 9 during the 2012 D.I.C.E. Summit in at the Red Rock Resort in Las Vegas. Sure, the fact that comedian Jay Mohr is hosting the awards is news, but we know what you really care about: What games were nominated?
The IAAs span the entirety of the games industry, covering numerous categories, but here are the nominees that you social and casual gamers care about (for the rest of the nominees, click here):
Casual Game of the Year
Fruit Ninja Kinect
Tiny Wings
Jetpack Joyride
Monsters Ate My Condo
Where's My Water?
Social Networking Game of the Year
Army Attack
CastleVille
Gardens of Time
The Sims Social
Triple Town
And what do ya know, the lot of those "social networking games" made it into our own top 10 list for Facebook games. (And one of those might have squeezed into our top 10 free iPhone and iPad games list.) It's quite an honor to be an IAA nominee, and we're particularly excited to see Triple Town receive a nomination.
And since Playdom recently decided to publish the Spry Fox-developed game, we guess that means the Disney-owned studio scored two nominations ... sort of. GameSpot will be streaming the IAAs live from its website, so be sure to tune in on Feb. 9 at 10:30 p.m. EST. You know, if you can't make it out to Vegas.
Are you a fan of any the games nominated? Which casual or Facebook game do you think deserved a nomination that didn't make it into the IAAs?
The IAAs span the entirety of the games industry, covering numerous categories, but here are the nominees that you social and casual gamers care about (for the rest of the nominees, click here):
Casual Game of the Year
Fruit Ninja Kinect
Tiny Wings
Jetpack Joyride
Monsters Ate My Condo
Where's My Water?
Social Networking Game of the Year
Army Attack
CastleVille
Gardens of Time
The Sims Social
Triple Town
And what do ya know, the lot of those "social networking games" made it into our own top 10 list for Facebook games. (And one of those might have squeezed into our top 10 free iPhone and iPad games list.) It's quite an honor to be an IAA nominee, and we're particularly excited to see Triple Town receive a nomination.
And since Playdom recently decided to publish the Spry Fox-developed game, we guess that means the Disney-owned studio scored two nominations ... sort of. GameSpot will be streaming the IAAs live from its website, so be sure to tune in on Feb. 9 at 10:30 p.m. EST. You know, if you can't make it out to Vegas.
Are you a fan of any the games nominated? Which casual or Facebook game do you think deserved a nomination that didn't make it into the IAAs?
Zynga doesn't like SOPA, and says so through its With Friends games
But really, who does? SOPA, or the Stop Online Piracy Act snaking its way through Congress, stands to transform the Internet in the worst way. Zynga joined a number of traditional game companies like Epic Games, Red 5 Studios, Minecraft creator Mojang and more today in stating that it is against SOPA and its terribly similar counterpart, PIPA, or the Protect IP Act.
"While we support the goal of stopping foreign web sites from engaging in copyright infringement, we believe there are more effective and targeted ways to deal with these problems without censoring the Internet," the FarmVille creator wrote in a blog post. "The overly broad provisions we've seen in the pending SOPA and PIPA bills could be used to target legitimate US sites and freeze innovation at a time when it is needed most."
For the uninformed, SOPA is a bill that was presented to Congress back on Oct. 26 2011 by House Judiciary Committee Chair and Texas Republican Lamar Smith and 12 co-sponsors. It's counterpart, PIPA, was introduced around the same time as SOPA. While SOPA will not be discussed again until February, PIPA could be voted on as early as next week.
Regardless, both anti-piracy bills would effectively grant content creators (film studios, music labels, etc.) terrifying, enormous power over any website that posts copyrighted content. Yes, and that includes this social and casual games blog. Gizmodo has posted a necessarily informative and alarming primer on the issue.
[Image Credit: Zynga]
What do you think of Zynga's public stance against SOPA and PIPA? What do you plan to do about it?
"While we support the goal of stopping foreign web sites from engaging in copyright infringement, we believe there are more effective and targeted ways to deal with these problems without censoring the Internet," the FarmVille creator wrote in a blog post. "The overly broad provisions we've seen in the pending SOPA and PIPA bills could be used to target legitimate US sites and freeze innovation at a time when it is needed most."
For the uninformed, SOPA is a bill that was presented to Congress back on Oct. 26 2011 by House Judiciary Committee Chair and Texas Republican Lamar Smith and 12 co-sponsors. It's counterpart, PIPA, was introduced around the same time as SOPA. While SOPA will not be discussed again until February, PIPA could be voted on as early as next week.
Regardless, both anti-piracy bills would effectively grant content creators (film studios, music labels, etc.) terrifying, enormous power over any website that posts copyrighted content. Yes, and that includes this social and casual games blog. Gizmodo has posted a necessarily informative and alarming primer on the issue.
[Image Credit: Zynga]
What do you think of Zynga's public stance against SOPA and PIPA? What do you plan to do about it?
Thứ Sáu, 9 tháng 3, 2012
CityVille Shanghai Center: Everything you need to know
As one final bit of celebration for Chinese New Year in CityVille, the final piece of the Great Pyramids wonder has finally been released: The Shanghai Center. This skyscraper can be placed in your town via the goal called "Shanghai Celebration," and from there you'll be challenged to complete three tasks that will likely look pretty familiar to you.
Gather Parts
Upgrade a Chinese Business to Level 2
Master a Chinese Crop to Level 3
First and foremost, the Gathering Parts requirement asks you to collect 12 each of five different items:
Office Phone
Antenna Light
Front Desk
Deck Binocular
Exit Sign
The Office Phones, Deck Binoculars and Exit Signs come from general news posts on your wall, while the Antenna Lights and Front Desks are earned by sending out individual requests to your neighbors for help. Meanwhile, the Chinese Business task can apply to either the Bowling Alley or the Fireworks Shop, and the Chinese Crop task applies to either Gao Liang or Rice. Gao Liang takes 15 hours to grow, while Rice takes 18 hours. Of course, if you've already mastered one star or more of Rice, it would definitely be worth growing it, even if it takes three hours longer each time.
Once you finish this Shanghai Center and this entire goal, you'll be left with a business that requires 450 Goods and supplies 3,243 coins by default. You'll also be one step closer to finishing off the entire Great Pyramids wonder, so get to work on that Venetian Palace and the Moscow Mansion to finally be finished!
Check out the rest of our CityVille Cheats & Tips right here.
What do you think of this Shanghai Center and Shanghai Celebration goal? Have you already completed the other two parts to the Great Pyramids wonder, or have you fallen a bit behind on it?
Gather Parts
Upgrade a Chinese Business to Level 2
Master a Chinese Crop to Level 3
First and foremost, the Gathering Parts requirement asks you to collect 12 each of five different items:
Office Phone
Antenna Light
Front Desk
Deck Binocular
Exit Sign
The Office Phones, Deck Binoculars and Exit Signs come from general news posts on your wall, while the Antenna Lights and Front Desks are earned by sending out individual requests to your neighbors for help. Meanwhile, the Chinese Business task can apply to either the Bowling Alley or the Fireworks Shop, and the Chinese Crop task applies to either Gao Liang or Rice. Gao Liang takes 15 hours to grow, while Rice takes 18 hours. Of course, if you've already mastered one star or more of Rice, it would definitely be worth growing it, even if it takes three hours longer each time.
Once you finish this Shanghai Center and this entire goal, you'll be left with a business that requires 450 Goods and supplies 3,243 coins by default. You'll also be one step closer to finishing off the entire Great Pyramids wonder, so get to work on that Venetian Palace and the Moscow Mansion to finally be finished!
Check out the rest of our CityVille Cheats & Tips right here.
What do you think of this Shanghai Center and Shanghai Celebration goal? Have you already completed the other two parts to the Great Pyramids wonder, or have you fallen a bit behind on it?
CastleVille Chinese New Year Quests: Everything you need to know
A new series of quests has launched in CastleVille today in celebration of the Chinese New Year holiday. These quests are given to you by Quinn, the traveling bard, who has come back from the far east with presents for you, if you're willing to earn them. There are just three quests in this Chinese New Year set, and they're not terribly difficult to complete.
Dress Like An Emperor
Change your Character's Outfit
Visit 3 Neighbors
This quest window might make it seem like you need to purchase a new item of clothing, but that's not the case. Just change your avatar's clothing into something you already own (say, a new top) and you'll finish this one with ease. Finishing this quest gives you 750 coins, 15 XP and a Chinese Bonsai Tree.
Sea Sick
Harvest 5 Tomatoes
Harvest 5 Carrots
If you have ten plots, you can easily plant both of these at the same time. The Tomatoes take eight hours to grow, while Carrots take just one hour. When you finish this quest, you'll receive 1,000 coins and 20 XP.
Eye Delight
Purchase 5 Far East Decor Items
Get 5 Wood Logs
As we've told you already, there are plenty of themed Chinese New Year items available to purchase in the store, but don't worry about wasting Crowns as there are plenty available for coins as well. For instance, a single piece of Dragon Fencing or a Chinese Rug cost just 500 coins each. After purchasing five items and chopping trees five times, you'll complete this entire Chinese New Year quest set and will receive 500 coins, 10 XP and the Dragon Head Statue as your reward. Remember the Dragon Head body and Tail pieces that are available to buy in the store? Now it finally has a head!
With that, Quinn disappears just as quickly as he came, but I'm sure he'll be back before we have a chance to really miss him.
Have you already finished this Chinese New Year Quest series? What do you think of the prizes given away, or the quests themselves?
Dress Like An Emperor
Change your Character's Outfit
Visit 3 Neighbors
This quest window might make it seem like you need to purchase a new item of clothing, but that's not the case. Just change your avatar's clothing into something you already own (say, a new top) and you'll finish this one with ease. Finishing this quest gives you 750 coins, 15 XP and a Chinese Bonsai Tree.
Sea Sick
Harvest 5 Tomatoes
Harvest 5 Carrots
If you have ten plots, you can easily plant both of these at the same time. The Tomatoes take eight hours to grow, while Carrots take just one hour. When you finish this quest, you'll receive 1,000 coins and 20 XP.
Eye Delight
Purchase 5 Far East Decor Items
Get 5 Wood Logs
As we've told you already, there are plenty of themed Chinese New Year items available to purchase in the store, but don't worry about wasting Crowns as there are plenty available for coins as well. For instance, a single piece of Dragon Fencing or a Chinese Rug cost just 500 coins each. After purchasing five items and chopping trees five times, you'll complete this entire Chinese New Year quest set and will receive 500 coins, 10 XP and the Dragon Head Statue as your reward. Remember the Dragon Head body and Tail pieces that are available to buy in the store? Now it finally has a head!
With that, Quinn disappears just as quickly as he came, but I'm sure he'll be back before we have a chance to really miss him.
Have you already finished this Chinese New Year Quest series? What do you think of the prizes given away, or the quests themselves?
CityVille Finishing the Great Pyramids: Everything you need to know
So, you've slaved away in CityVille for weeks, and have finally finished the Moscow Mansion, Venetian Palace and Shanghai Center, and are ready to build the Great Pyramids wonder in your town. Luckily, you can now do just that and will receive a pretty cool bonus in the process.
Once you finish all three of the above buildings, you'll be able to place the actual Great Pyramids structure in your town. This building comes with three temporary bonuses that can be activated like an Attraction (that is, you can collect Keys to recharge these boosts, or wait for a lengthy timer to "cooldown" automatically). The three boosts are:
10 Payout on Vacation Homes
5x Payout on Regional Buildings
+25% Payout to all other Businesses
Each time you wish to receive these bonuses (and the Great Pyramid isn't currently cooling down), you'll need to start these effects by spending three energy. From there, you have three minutes to collect as much bonus cash in your city as possible, by simply collecting from businesses and homes that fall into the above categories. The Great Pyramid doesn't need to be sitting next to something to work, as it works across your entire town. However, keep in mind that unlike Attractions, you can only have one of these Wonder bonuses active in your town at once (you can also extend its bonus by purchasing more time with City Cash).
All told, this is an incredibly functional new building, but whether or not it's truly worth dropping everything else to complete will be up to you. This feature doesn't appear to have a time limit, so if you've yet to start working on any of the three buildings required to unlock the Great Pyramids wonder, I wouldn't worry about it. Just come back to it when you're ready and it will be waiting for you.
What do you think of the bonuses that come with the Great Pyramid wonder? Which of the three buildings have you already completed in an effort to unlock this wonder?
Once you finish all three of the above buildings, you'll be able to place the actual Great Pyramids structure in your town. This building comes with three temporary bonuses that can be activated like an Attraction (that is, you can collect Keys to recharge these boosts, or wait for a lengthy timer to "cooldown" automatically). The three boosts are:
10 Payout on Vacation Homes
5x Payout on Regional Buildings
+25% Payout to all other Businesses
Each time you wish to receive these bonuses (and the Great Pyramid isn't currently cooling down), you'll need to start these effects by spending three energy. From there, you have three minutes to collect as much bonus cash in your city as possible, by simply collecting from businesses and homes that fall into the above categories. The Great Pyramid doesn't need to be sitting next to something to work, as it works across your entire town. However, keep in mind that unlike Attractions, you can only have one of these Wonder bonuses active in your town at once (you can also extend its bonus by purchasing more time with City Cash).
All told, this is an incredibly functional new building, but whether or not it's truly worth dropping everything else to complete will be up to you. This feature doesn't appear to have a time limit, so if you've yet to start working on any of the three buildings required to unlock the Great Pyramids wonder, I wouldn't worry about it. Just come back to it when you're ready and it will be waiting for you.
What do you think of the bonuses that come with the Great Pyramid wonder? Which of the three buildings have you already completed in an effort to unlock this wonder?
CityVille Finishing the Great Pyramids: Everything you need to know
So, you've slaved away in CityVille for weeks, and have finally finished the Moscow Mansion, Venetian Palace and Shanghai Center, and are ready to build the Great Pyramids wonder in your town. Luckily, you can now do just that and will receive a pretty cool bonus in the process.
Once you finish all three of the above buildings, you'll be able to place the actual Great Pyramids structure in your town. This building comes with three temporary bonuses that can be activated like an Attraction (that is, you can collect Keys to recharge these boosts, or wait for a lengthy timer to "cooldown" automatically). The three boosts are:
10 Payout on Vacation Homes
5x Payout on Regional Buildings
+25% Payout to all other Businesses
Each time you wish to receive these bonuses (and the Great Pyramid isn't currently cooling down), you'll need to start these effects by spending three energy. From there, you have three minutes to collect as much bonus cash in your city as possible, by simply collecting from businesses and homes that fall into the above categories. The Great Pyramid doesn't need to be sitting next to something to work, as it works across your entire town. However, keep in mind that unlike Attractions, you can only have one of these Wonder bonuses active in your town at once (you can also extend its bonus by purchasing more time with City Cash).
All told, this is an incredibly functional new building, but whether or not it's truly worth dropping everything else to complete will be up to you. This feature doesn't appear to have a time limit, so if you've yet to start working on any of the three buildings required to unlock the Great Pyramids wonder, I wouldn't worry about it. Just come back to it when you're ready and it will be waiting for you.
What do you think of the bonuses that come with the Great Pyramid wonder? Which of the three buildings have you already completed in an effort to unlock this wonder?
Once you finish all three of the above buildings, you'll be able to place the actual Great Pyramids structure in your town. This building comes with three temporary bonuses that can be activated like an Attraction (that is, you can collect Keys to recharge these boosts, or wait for a lengthy timer to "cooldown" automatically). The three boosts are:
10 Payout on Vacation Homes
5x Payout on Regional Buildings
+25% Payout to all other Businesses
Each time you wish to receive these bonuses (and the Great Pyramid isn't currently cooling down), you'll need to start these effects by spending three energy. From there, you have three minutes to collect as much bonus cash in your city as possible, by simply collecting from businesses and homes that fall into the above categories. The Great Pyramid doesn't need to be sitting next to something to work, as it works across your entire town. However, keep in mind that unlike Attractions, you can only have one of these Wonder bonuses active in your town at once (you can also extend its bonus by purchasing more time with City Cash).
All told, this is an incredibly functional new building, but whether or not it's truly worth dropping everything else to complete will be up to you. This feature doesn't appear to have a time limit, so if you've yet to start working on any of the three buildings required to unlock the Great Pyramids wonder, I wouldn't worry about it. Just come back to it when you're ready and it will be waiting for you.
What do you think of the bonuses that come with the Great Pyramid wonder? Which of the three buildings have you already completed in an effort to unlock this wonder?
Empires & Allies Limited Edition Unit Factory: Everthing you need to know
If you've always wanted to fill your Empires & Allies armies with powerful limited edition units, but didn't want to spend the Empire Points on them (or, perhaps you just weren't a high enough level at the time to purchase them), you can now build the Limited Edition Unit Factory in your empire. Just to be clear, the name of the building is the "Limited Edition Unit Factory," the building itself isn't a limited edition item that you need to rush to have.
There are missions that go along with this building, and you'll complete the first by just placing the factory on your land. Your rewards for that mission are one Blue Approval Stamp and an Electrical Diagram. For the record, the second mission simply asks you to construct a unit within that new factory.
Once you've constructed the Factory (it takes just three energy to build), you'll be able to build one of four formerly limited edition units inside, with the help of friends (or, again, the option for purchasing them with Empire Points is available). While there are just four items available now, they are on a week-long time limit, meaning that a series of new items will be available to build after that week. You'll need to rush to finish them all in time. But just what are these items? Well, you can build a Commando (135 points), K7 Bomber (175 points), Elite Thumper Artillery (200 points) or a SU-122 Tank (200 points).
In the example of the Commando, you'd need to collect three Blue Approval Stamps and three Electrical Diagrams (the two items we received as mission rewards above), along with four each of Mechanical Diagrams and Red Approval Stamps. You'll earn these items by simply asking your friends to send them to you via a combination of general news posts and individual requests sent to friends.
Once complete, you'll have a fully functioning unit, and the same process can be completed (albeit by collecting some different materials) to build the other three units in the factory. Just remember - again - these items will only be available for a week at a time, so build the ones you want the most first, just in case you don't have a chance to come back to the rest before time runs out.
What do you think of this Limited Edition Unit Factory? Will you immediately start building units, or do you have all of the troops your empire needs right now?
There are missions that go along with this building, and you'll complete the first by just placing the factory on your land. Your rewards for that mission are one Blue Approval Stamp and an Electrical Diagram. For the record, the second mission simply asks you to construct a unit within that new factory.
Once you've constructed the Factory (it takes just three energy to build), you'll be able to build one of four formerly limited edition units inside, with the help of friends (or, again, the option for purchasing them with Empire Points is available). While there are just four items available now, they are on a week-long time limit, meaning that a series of new items will be available to build after that week. You'll need to rush to finish them all in time. But just what are these items? Well, you can build a Commando (135 points), K7 Bomber (175 points), Elite Thumper Artillery (200 points) or a SU-122 Tank (200 points).
In the example of the Commando, you'd need to collect three Blue Approval Stamps and three Electrical Diagrams (the two items we received as mission rewards above), along with four each of Mechanical Diagrams and Red Approval Stamps. You'll earn these items by simply asking your friends to send them to you via a combination of general news posts and individual requests sent to friends.
Once complete, you'll have a fully functioning unit, and the same process can be completed (albeit by collecting some different materials) to build the other three units in the factory. Just remember - again - these items will only be available for a week at a time, so build the ones you want the most first, just in case you don't have a chance to come back to the rest before time runs out.
What do you think of this Limited Edition Unit Factory? Will you immediately start building units, or do you have all of the troops your empire needs right now?
Pioneer Trail Frontier Bulletin Board: Everything you need to know
Do you remember the Newsstand feature in Pioneer Trail (then FrontierVille)? This feature allowed to you complete favors for your real world friends, but ultimately fell by the sidelines as folks simply got bored with it (or, more likely, got tired of waiting for all of those extra pop-ups to appear when visiting friends). Well, apparently virtual friends are much easier to help than real life ones, as Zynga has taken another stab at the favor idea via a new Bulletin Board you can build on your Homestead.
This Bulletin Board triggers the launch of the Frontier Favors feature in your game. After it's built, you'll see bright orange exclamation points above the heads of your virtual friends (Granny, Bess, Doc and so on) that indicate that person has a favor to ask of you. You can also view all available favors by looking inside the Bulletin Board. But wait! You'll need to build it first, which requires the following parts:
10 Push Pins
10 Cork Boards
10 Colored Paper
15 Wood Brackets
15 Spare Lumber
15 Pencils on a String
The Push Pins, Cork Boards and Colored Paper come from general news posts placed on your wall, while the other three items are earned through individual requests sent to your neighbors. After you start to accept favors, you'll find that the tasks vary between players, but are available on a daily basis (you can only have one favor active at once). Each favor goal that you accept will expire after two weeks, or you can simply dismiss a favor altogether if it comes with requirements that you don't want to complete. The only drawback here is that you won't receive that favor again, so if the prize was worthwhile, you might want to push through to the finish.
Once you finish a favor, you'll be rewarded with a prize that might include a new decoration for your land, a Mystery Animal Crate and so on. As an added bonus, you'll receive 5 Horseshoes for completing your very first favor (apparently, the folks at Zynga really wants this feature to take off and are willing to pay for that to happen). This comes through the only guaranteed goal that all users will receive (afterwards, the paths branch and players will experience different things).
Big Favors
Place & Complete the Bulletin Board
Obtain a Favor
Complete a Favor
On top of receiving the 5 Horseshoes like we said above, you'll also receive 500 XP and 500 coins for finishing this goal. From there, you're on your own to accept and complete as many (or as few) favors as you'd like.
This apparently marks just the first event in Pioneer Trail to use what Zynga is calling the "Dynamic Quest System." We'll make sure to let you know if and when additional features use this "random" setup as well, so keep checking back with us.
What do you think of the Frontier Favors / Bulletin Board feature in Pioneer Trail? Will you complete a single favor just for the Horseshoes, or are you genuinely interested in this new feature?
This Bulletin Board triggers the launch of the Frontier Favors feature in your game. After it's built, you'll see bright orange exclamation points above the heads of your virtual friends (Granny, Bess, Doc and so on) that indicate that person has a favor to ask of you. You can also view all available favors by looking inside the Bulletin Board. But wait! You'll need to build it first, which requires the following parts:
10 Push Pins
10 Cork Boards
10 Colored Paper
15 Wood Brackets
15 Spare Lumber
15 Pencils on a String
The Push Pins, Cork Boards and Colored Paper come from general news posts placed on your wall, while the other three items are earned through individual requests sent to your neighbors. After you start to accept favors, you'll find that the tasks vary between players, but are available on a daily basis (you can only have one favor active at once). Each favor goal that you accept will expire after two weeks, or you can simply dismiss a favor altogether if it comes with requirements that you don't want to complete. The only drawback here is that you won't receive that favor again, so if the prize was worthwhile, you might want to push through to the finish.
Once you finish a favor, you'll be rewarded with a prize that might include a new decoration for your land, a Mystery Animal Crate and so on. As an added bonus, you'll receive 5 Horseshoes for completing your very first favor (apparently, the folks at Zynga really wants this feature to take off and are willing to pay for that to happen). This comes through the only guaranteed goal that all users will receive (afterwards, the paths branch and players will experience different things).
Big Favors
Place & Complete the Bulletin Board
Obtain a Favor
Complete a Favor
On top of receiving the 5 Horseshoes like we said above, you'll also receive 500 XP and 500 coins for finishing this goal. From there, you're on your own to accept and complete as many (or as few) favors as you'd like.
This apparently marks just the first event in Pioneer Trail to use what Zynga is calling the "Dynamic Quest System." We'll make sure to let you know if and when additional features use this "random" setup as well, so keep checking back with us.
What do you think of the Frontier Favors / Bulletin Board feature in Pioneer Trail? Will you complete a single favor just for the Horseshoes, or are you genuinely interested in this new feature?
Bubble Witch Saga bursts on Google+, reaches 4 million daily players
Now with 4 million daily players, Bubble Witch Saga has officially blown up on Facebook, (Don't you love it when puns actually work out?) King.com's flagship game has been on a growth curve for the past month, and the London-based social games maker wants to keep it that way. The developer announced that Bubble Witch Saga is now available on Google+ Games.
"King.com's mission is to bring quality games to players across the globe via any platform," King.com CEO Riccardo Zacconi said in a release. "Integrating the Google+ game API made it simple to port Bubble Witch Saga over to the network. We are looking forward to having more of our popular games extended to the platform."
However, it still begs the question, why Google+ now? "I guess [Google's] announcement of its 90 million customer base gives us a sense of the momentum," King.com CMO Alex Dale tells us. "And I'm sure Google is committed to finding lots of inter-operative ways of knitting their different products together, and some of those are bound to get traction."
According to Dale, the Google+ version of Bubble Witch was created by the same King.com team that handled its Facebook version. Porting the social game was simple, thanks to King.com's "elegant technical infrastructure that allows new games to be deployed with relatively little bespoke back end coding," Dale tells us. King.com claims that Bubble Witch Saga has been played 1.5 billion times since its launch, and another place to play can only boost that mind-boggling number.
Click here to play Bubble Witch Saga on Google+ Now >
Are you a Bubble Witch Saga fan? How do you think the game will do on Google+, and where would you rather play?
"King.com's mission is to bring quality games to players across the globe via any platform," King.com CEO Riccardo Zacconi said in a release. "Integrating the Google+ game API made it simple to port Bubble Witch Saga over to the network. We are looking forward to having more of our popular games extended to the platform."
However, it still begs the question, why Google+ now? "I guess [Google's] announcement of its 90 million customer base gives us a sense of the momentum," King.com CMO Alex Dale tells us. "And I'm sure Google is committed to finding lots of inter-operative ways of knitting their different products together, and some of those are bound to get traction."
According to Dale, the Google+ version of Bubble Witch was created by the same King.com team that handled its Facebook version. Porting the social game was simple, thanks to King.com's "elegant technical infrastructure that allows new games to be deployed with relatively little bespoke back end coding," Dale tells us. King.com claims that Bubble Witch Saga has been played 1.5 billion times since its launch, and another place to play can only boost that mind-boggling number.
Click here to play Bubble Witch Saga on Google+ Now >
Are you a Bubble Witch Saga fan? How do you think the game will do on Google+, and where would you rather play?
Thứ Bảy, 3 tháng 3, 2012
Puppy lovers unite as OMGPop pulls in $20k daily from Puppy World
That's a heck of a lot of doggy biscuits... Released in late July, OMGPop's Puppy World on iPhone / iPod Touch has been downloaded over one million times, and currently sits at #54 on the iTunes Top Free Apps chart. While not one of the most social-heavy games on the App Store (although the app claims you can share puppies with your Facebook friends), that doesn't mean it's not a profitable setup. In fact, players are apparently so in love with puppies that they're paying $20,000 per day on the game's virtual goods.
As reported by TechCrunch, OMGPop's CEO Dan Porter has offered some stats about the game's progress so far (unfortunately, there's no infographic to go with them - we love infographics). Of the game's 1 million downloads, a quarter of those have resulted in daily active users returning to the game. What's more, when taking all users into account, each user spends an average of eight cents per day on virtual goods that are available within the Puppy World app (players can purchase premium decorations, or can even buy their way out of quests with premium currency). While it wasn't revealed in exact detail, Puppy World has many players that spend sometimes more than $50 on premium currency packages, with all spending adding up to over $20,000 a day.
To bring in those users, Porter claims that 20 percent of users are downloading the game based on adds they've seen on OMGPop's website and on Facebook app pages, while viral sharing and exposure on the iTunes app charts accounts for a larger portion: 60%. The final 20% is comprised of users that responded to paid advertising. Do the math, and Porter states that "For every user we pay to acquire we are seeing 6 more users for free." That's pretty impressive, all things considered.
Of course, many would argue that in the world of social and mobile games, success is found over the course of a marathon, and not a sprint. Sure, OMGPop may have a hit on their hands now, but how long will it last? Porter admits that the game isn't without flaws, especially when playing on older iPhones. "If we had to do it all over again, we would have only supported iPhone 4," he says. He attributes many of the app's one-star reviews to the app crashing on older phones.
With such simplistic gameplay as waiting for puppies to grow before giving them over to happy children, mixed with some light animal care-taking tasks, could Puppy World even have enough content to sustain a port to Facebook? I know I'd be interested in these adorable puppies making the switch, and with profits like these just on the iPhone, we're excited to learn if that becomes OMGPop's next logical step. We'll make sure to let you know if it is.
Have you tried Puppy World on iPhone? Would you like to see Puppy World make the switch to Facebook, or do you think the gameplay is more suited to a mobile experience / audience? Have you spent any money in free-to-play mobile games?
Meteor Games wants to be the Nintendo of Facebook games, not just "for moms"
While Meteor Games may be a name that's foreign to most Facebook gamers, with just 1.1 million monthly active users across their entire catalog of Facebook games, that doesn't mean their games aren't successful. Just ask CEO Zac Brandenburg. According to Forbes, Meteor finds success in their Facebook games (including their most popular - Island Paradise) because they're more focused on the long-term when designing a game, rather than on instant success.
"The feature set is much more than a simple compulsion loop," says Brandenberg, "You need to have different things for players to do, centered around what the plot is going to be." In an upcoming branded game, released with Viacom, we'll apparently see that ideology in full effect. Meteor is currently working on three games that are "close to launch," but Brandenburg didn't reveal specific details about any of them, other than the fact that they may be "fantasy-themed."
We do know the company's end goal, however: to focus on the middle section of gamers. "We don't think like Kabam with hard core games and we are also not just casual games for moms. There is a middle ground - like with Nintendo. There's a huge audience in the middle. We're going to draw from the hard core elements and the super casual side." Brandenburg says that games don't need massive audiences to be successful, so long as you've given players a high quality experience that engages them over the long term. Of course, high-paying users don't hurt either.
While Brandenburg refrained from using the term "whales," Meteor apparently does have them, and in droves. In Meteor's case, whales are gamers that spend over $1,000 a year on their games, while a handful of Super Whales in each game spend over $10,000 - that's a lot of premium currency!
Even with all of that being said, Brandenburg made it clear that the company's focus isn't so much on a game's social aspects, but on making an individual user want to come back to the experience just to play the game. "You only play if you actually want to not because your friends want you to. Then you have a smaller audience but the audience may spend 50 times what another gamer (on a different game) spends. You can have a lot of success there."
When Meteor Games announces more details about their three upcoming titles (including the branded game with Viacom), we'll make sure to let you know.
Are you an active player of Meteor's games like Island Paradise and Ranch Town? Would you have more fun in a Facebook game if there was more focus on your own experience with the story, rather than on always asking for help from your friends?
"The feature set is much more than a simple compulsion loop," says Brandenberg, "You need to have different things for players to do, centered around what the plot is going to be." In an upcoming branded game, released with Viacom, we'll apparently see that ideology in full effect. Meteor is currently working on three games that are "close to launch," but Brandenburg didn't reveal specific details about any of them, other than the fact that they may be "fantasy-themed."
We do know the company's end goal, however: to focus on the middle section of gamers. "We don't think like Kabam with hard core games and we are also not just casual games for moms. There is a middle ground - like with Nintendo. There's a huge audience in the middle. We're going to draw from the hard core elements and the super casual side." Brandenburg says that games don't need massive audiences to be successful, so long as you've given players a high quality experience that engages them over the long term. Of course, high-paying users don't hurt either.
While Brandenburg refrained from using the term "whales," Meteor apparently does have them, and in droves. In Meteor's case, whales are gamers that spend over $1,000 a year on their games, while a handful of Super Whales in each game spend over $10,000 - that's a lot of premium currency!
Even with all of that being said, Brandenburg made it clear that the company's focus isn't so much on a game's social aspects, but on making an individual user want to come back to the experience just to play the game. "You only play if you actually want to not because your friends want you to. Then you have a smaller audience but the audience may spend 50 times what another gamer (on a different game) spends. You can have a lot of success there."
When Meteor Games announces more details about their three upcoming titles (including the branded game with Viacom), we'll make sure to let you know.
Are you an active player of Meteor's games like Island Paradise and Ranch Town? Would you have more fun in a Facebook game if there was more focus on your own experience with the story, rather than on always asking for help from your friends?
Top 25 Facebook Games - August 2011: Gardens of Time hits the big time
Gardens of Time
For all of the Playdom and Disney nay saying lately, the duo seems to be proving everyone wrong with a single game. Gardens of Time has been on a steady climb since its release, and this month it's the fifth largest Facebook game at nearly 16 million monthly players. Just last month alone, the game garnered another 1.7 million players, which is impressive for any game that wasn't made by You Know Who. (Has Zynga reached Voldemort-like proportions yet? We like to think so.)
Of course, Zynga maintains the same top four spots it did last month, even as CityVille lost over 8.5 million monthly players and Empires & Allies lost over half a million. Even FarmVille lost another 3.4 million monthly players, though it'll take a lot more than this for Zynga to lose its reign.
And oddly enough, Monster Galaxy lost a whopping 8.4 million monthly players last month just after gaining over 6 million the month prior. This caused the game to fall back from the mighty top five to now eighth place at 10.6 million players. In fact, loss is somewhat of a trend this month, with 18 of 25 games losing monthly players. This could be attributed to a list of factors, but we're gonna' go with: It's summer, and most folks would rather be outside than in front of the computer.
AppData top 25 Facebook Games August
New additions to the Top 25 are Mall World, which comes in at number 24 with 5.3 million monthly players, and Zoo World 2 in the 20 spot with 6.4 million monthly players and a gain of nearly 3 million. However, publisher RockYou, according to Inside Social Games, uses the same app ID for the sequel to Zoo World as the original, meaning RockYou has not separate the traffic from both games.
Unfortunately, Ravenwood Fair was knocked off the leader boards this month, as was MindJolt Games from the rise of Mall World and It Girl's far leap from 21st place in June to the 14 spot this time around. Gardens of Time has hit the coveted top five because, while there are hidden object games out there, it seems that Playdom hit the previously untapped genre at just the right time. It speaks volumes to Facebook games partnership director Sean Ryan's plea for developers to experiment with new genres (at least to Facebook). At this point, it just might be the only way to reach at least fifth place.
[Source and Image Credit: AppData]
How do you think Playdom reached the top five with Gardens of Time? What new genres would you like to see appear in Facebook games?
For all of the Playdom and Disney nay saying lately, the duo seems to be proving everyone wrong with a single game. Gardens of Time has been on a steady climb since its release, and this month it's the fifth largest Facebook game at nearly 16 million monthly players. Just last month alone, the game garnered another 1.7 million players, which is impressive for any game that wasn't made by You Know Who. (Has Zynga reached Voldemort-like proportions yet? We like to think so.)
Of course, Zynga maintains the same top four spots it did last month, even as CityVille lost over 8.5 million monthly players and Empires & Allies lost over half a million. Even FarmVille lost another 3.4 million monthly players, though it'll take a lot more than this for Zynga to lose its reign.
And oddly enough, Monster Galaxy lost a whopping 8.4 million monthly players last month just after gaining over 6 million the month prior. This caused the game to fall back from the mighty top five to now eighth place at 10.6 million players. In fact, loss is somewhat of a trend this month, with 18 of 25 games losing monthly players. This could be attributed to a list of factors, but we're gonna' go with: It's summer, and most folks would rather be outside than in front of the computer.
AppData top 25 Facebook Games August
New additions to the Top 25 are Mall World, which comes in at number 24 with 5.3 million monthly players, and Zoo World 2 in the 20 spot with 6.4 million monthly players and a gain of nearly 3 million. However, publisher RockYou, according to Inside Social Games, uses the same app ID for the sequel to Zoo World as the original, meaning RockYou has not separate the traffic from both games.
Unfortunately, Ravenwood Fair was knocked off the leader boards this month, as was MindJolt Games from the rise of Mall World and It Girl's far leap from 21st place in June to the 14 spot this time around. Gardens of Time has hit the coveted top five because, while there are hidden object games out there, it seems that Playdom hit the previously untapped genre at just the right time. It speaks volumes to Facebook games partnership director Sean Ryan's plea for developers to experiment with new genres (at least to Facebook). At this point, it just might be the only way to reach at least fifth place.
[Source and Image Credit: AppData]
How do you think Playdom reached the top five with Gardens of Time? What new genres would you like to see appear in Facebook games?
Cut the Rope 2 has a mysterious new character and plenty more rope
If I learned anything from the Boondock Saints, it's that you can never have enough rope. Chillingo, publisher of Angry Birds in the U.S. and now with EA, has released the first images of Cut the Rope 2 by Zepto Lab.
IGN expects the game to be a full-blown sequel to the original hit iOS game in which players cut a series of ropes that hold candy for Om Nom, the game's adorably green protagonist. At the moment, all we're riding on is three new images, none of which include gameplay, but are quite telling of what's in store for Om Nom.
Aside from a logo for the new game, the released media includes a storyboard for what will likely be an introductory cut scene. It seems that Om Nom is heading to a new home, and judging from the second screenshot, finally free from his box (the entire first game is played from inside it).
Cut the Rope 2 storyboard
However, a brand new character has been revealed for the game known only as "The Professor." This mysterious new character could be who players now cut the rope as. But one thing is for certain: With a name like "The Professor," I would expect some wacky new ways of delivering tasty sweets to our beloved green friend.
IGN says that Cut the Rope 2 will hit the App Store "soon," and that it might focus more heavily on story than the original. I don't think we've ever been this excited about cutting ropes. We blame the green thing.
Cut the Rope 2 The Professor
[Via Touch Arcade]
[Source and Image Credit: IGN]
What other hints do you see in these first-ever images of Cut the Rope 2? How do you hope this sequel will improve upon the original?
IGN expects the game to be a full-blown sequel to the original hit iOS game in which players cut a series of ropes that hold candy for Om Nom, the game's adorably green protagonist. At the moment, all we're riding on is three new images, none of which include gameplay, but are quite telling of what's in store for Om Nom.
Aside from a logo for the new game, the released media includes a storyboard for what will likely be an introductory cut scene. It seems that Om Nom is heading to a new home, and judging from the second screenshot, finally free from his box (the entire first game is played from inside it).
Cut the Rope 2 storyboard
However, a brand new character has been revealed for the game known only as "The Professor." This mysterious new character could be who players now cut the rope as. But one thing is for certain: With a name like "The Professor," I would expect some wacky new ways of delivering tasty sweets to our beloved green friend.
IGN says that Cut the Rope 2 will hit the App Store "soon," and that it might focus more heavily on story than the original. I don't think we've ever been this excited about cutting ropes. We blame the green thing.
Cut the Rope 2 The Professor
[Via Touch Arcade]
[Source and Image Credit: IGN]
What other hints do you see in these first-ever images of Cut the Rope 2? How do you hope this sequel will improve upon the original?
NBA Jam creator splits EA for Zynga; next stop, BasketballVille? [Rumor]
With Zynga, anything is possible. Come on, it made a mini game called PrivacyVille. Kotaku reports that Mark Turmell (pictured), creator of the legendary NBA Jam series of arcade-style basketball games that were recently revisited on the Wii and other consoles, has left EA Sports and joined the creator of FarmVille. (However, no sources have been cited.) And considering his extensive track record with entertaining sports games with wide appeal, Zynga might intend on entering the sports genre with Turmell.
Turmell had been with EA Sports at its Tiburon studio since 2009 and also helped bring iconic games like the '90s arcade game Smash TV and NFL Blitz, another arcade-style sports game. Turmell was senior creative director at EA Tiburon in Orlando, Fla., and while his Linkedin profile has yet to be updated with the new position, his departure is official. "We appreciate Mark's contribution to Tiburon and EA Sports and wish him well in future endeavors," an EA spokesman told Kotaku.
A number of EA employees have reportedly left the company in recent months for ventures in social gaming. Former EA CCO John Schappert has left the company for Zynga, and former EA CCO Bing Gordon has invested in the monolithic company. Ben Cousins of EA's free-to-play developer Easy Studios left the company for Ngmoco's (owned by Japanese gaming giant DeNA) new Sweden studio.
Amidst rampant departures, EA runs headstrong into the social games world and is making huge strides to compete--the company bought Bejeweled developer PopCap for a whopping potential $1.3 billion recently. However, it will be interesting to see if these talent losses affect EA's ability to go toe-to-toe with Zynga, but with an entire company's worth of talent now, we'd say it has a pretty solid shot at the big time. We've contacted Zynga for comment.
[Via GameSpot]
What do you think Turmell could bring to Zynga? Will EA's PopCap buy make up for the loss of a few key players?
Turmell had been with EA Sports at its Tiburon studio since 2009 and also helped bring iconic games like the '90s arcade game Smash TV and NFL Blitz, another arcade-style sports game. Turmell was senior creative director at EA Tiburon in Orlando, Fla., and while his Linkedin profile has yet to be updated with the new position, his departure is official. "We appreciate Mark's contribution to Tiburon and EA Sports and wish him well in future endeavors," an EA spokesman told Kotaku.
A number of EA employees have reportedly left the company in recent months for ventures in social gaming. Former EA CCO John Schappert has left the company for Zynga, and former EA CCO Bing Gordon has invested in the monolithic company. Ben Cousins of EA's free-to-play developer Easy Studios left the company for Ngmoco's (owned by Japanese gaming giant DeNA) new Sweden studio.
Amidst rampant departures, EA runs headstrong into the social games world and is making huge strides to compete--the company bought Bejeweled developer PopCap for a whopping potential $1.3 billion recently. However, it will be interesting to see if these talent losses affect EA's ability to go toe-to-toe with Zynga, but with an entire company's worth of talent now, we'd say it has a pretty solid shot at the big time. We've contacted Zynga for comment.
[Via GameSpot]
What do you think Turmell could bring to Zynga? Will EA's PopCap buy make up for the loss of a few key players?
Thứ Tư, 22 tháng 2, 2012
Is there more to PS Vita's 'Near' social feature than we thought?
Catchphrases like "Social Gaming Revolution," have clouded what the device actually accomplishes with its social features somewhat. But now Sony has unveiled more than just cursory glances, and has detailed the PS Vita's Near feature in full.
Sure, we already knew that Near would allow players to gift one another based on location, but, according to the PlayStation Blog, it goes deeper than that. When PS Vita players press the "Update" button, it will send a ping in an outward radius to other potential Vita players with current, location-based information about you. From there, players can challenge those around them to competitive games or join forces in a co-op romp.
Of course, this is all assuming the games support said features, which we're sure at least some will. But how Sony is going to get you hooked on playing in public more often is the fact that players may have to share through Near in order unlock new content. Want that new multiplayer map for your Vita shooter of choice? Better head to the nearest library or airport to get it. You'll also be able to compare player stats like trophies through Near.
Wait a tick--that sounds a lot like how FarmVille players compare farms or Mastery achievements. Regardless of whether you're on board with Sony's PlayStation Vita handheld gaming console, it's undeniable that the device is a response to the social and mobile gaming scenes. We'll whether that response is strong enough in 2012.
[Via Kotaku]
What do you think of the PS Vita's social features? Do you think they're robust or slick enough to compete with what Facebook or mobile games are capable of already?
Sure, we already knew that Near would allow players to gift one another based on location, but, according to the PlayStation Blog, it goes deeper than that. When PS Vita players press the "Update" button, it will send a ping in an outward radius to other potential Vita players with current, location-based information about you. From there, players can challenge those around them to competitive games or join forces in a co-op romp.
Of course, this is all assuming the games support said features, which we're sure at least some will. But how Sony is going to get you hooked on playing in public more often is the fact that players may have to share through Near in order unlock new content. Want that new multiplayer map for your Vita shooter of choice? Better head to the nearest library or airport to get it. You'll also be able to compare player stats like trophies through Near.
Wait a tick--that sounds a lot like how FarmVille players compare farms or Mastery achievements. Regardless of whether you're on board with Sony's PlayStation Vita handheld gaming console, it's undeniable that the device is a response to the social and mobile gaming scenes. We'll whether that response is strong enough in 2012.
[Via Kotaku]
What do you think of the PS Vita's social features? Do you think they're robust or slick enough to compete with what Facebook or mobile games are capable of already?
Dexter Slice of Life chops up Facebook after Season 6 debut
It's time to see the darker side of Facebook games ... much darker. Like, "a social game about serial killers" dark. Ecko|Code announced that Dexter Slice of Life is now available for play on Facebook, and just in time for the show's Season 6 debut last night. The game enlists players as Dexter, tasking them with the daunting mission of investigating big-time criminals and giving them the axe--literally.
It appears to be the first social game of its kind to employ real-time stealth gameplay that has players stalking Dexter's prey and lunging for the good old shot of tranquilizer. (We're sure you all know what happens afterward.) Of course, there's no escape yet from common Facebook game tropes like maintaining property--in this case, Dexter's apartment complex--but it's the Dark Passenger multiplayer system that Ecko|Code appeared most excited about when they told us all about the game last month.
Dexter Slice of Life kill room
Well, that and the fact that the game features full voiceover work from the show's star, Michael C. Hall. Not to mention that the Dexter screen writers worked with the developer to craft relevant missions that will explore the Season 6 plot in more detail every Monday, after the latest episode airs on Showtime. Slice of Life looks like it might tread new ground in the ever-growing branded games scene on Facebook, but don't take our word for it. See it for yourself, but beware: Spoiler Warning!
Click here to play Dexter Slice of Life on Facebook Now >
Are you psyched to see Dexter get his very own Facebook game? What do you think of branded games thus far on Facebook?
It appears to be the first social game of its kind to employ real-time stealth gameplay that has players stalking Dexter's prey and lunging for the good old shot of tranquilizer. (We're sure you all know what happens afterward.) Of course, there's no escape yet from common Facebook game tropes like maintaining property--in this case, Dexter's apartment complex--but it's the Dark Passenger multiplayer system that Ecko|Code appeared most excited about when they told us all about the game last month.
Dexter Slice of Life kill room
Well, that and the fact that the game features full voiceover work from the show's star, Michael C. Hall. Not to mention that the Dexter screen writers worked with the developer to craft relevant missions that will explore the Season 6 plot in more detail every Monday, after the latest episode airs on Showtime. Slice of Life looks like it might tread new ground in the ever-growing branded games scene on Facebook, but don't take our word for it. See it for yourself, but beware: Spoiler Warning!
Click here to play Dexter Slice of Life on Facebook Now >
Are you psyched to see Dexter get his very own Facebook game? What do you think of branded games thus far on Facebook?
Frima Studio brings flatulence to Facebook in Pocket God Episode 9
Has Robot Unicorn Attack met its match? In the most recent update to Frima Studio's Facebook take on Pocket God, Episode 9: My Little Pygmy, the Canadian developer has introduced a new pygmy-pulverizing power to the game. We'll just come out and say it: The new power is a unicorn that, when clicked twice, farts rainbows that dissolve pygmies instantly.
If you're not laughing yet, then you have no soul. Come on, flatulent humor never gets old in small doses. Oh, and the gaseous mythical horse can also impale pygmies and send them flying with a rainbow flourish. The fart-filled unicorn is available to players Level 11 and above, and comes with a hidden quest that tasks them with defeating the Night Mare. Players that enlist the help of their friends in besting the beast will have a better shot at unlocking another god idol.
The update introduced a Daily Bonus mechanic to Pocket God, something that most Facebook games have enjoyed for some time now. But we're sure Frima Studio is far more excited at introducing such a chuckle-worthy character.
As of this writing, Pocket God enjoys just over 222,000 monthly players and over 27,000 daily players, according to AppData. Frankly, a game with this much humor (and this little shame) deserves far more players than that. Well, it at least deserves points for originality.
Have you played around with this gassy unicorn yet in Pocket God? What do you think of the game's Facebook rendition so far?
If you're not laughing yet, then you have no soul. Come on, flatulent humor never gets old in small doses. Oh, and the gaseous mythical horse can also impale pygmies and send them flying with a rainbow flourish. The fart-filled unicorn is available to players Level 11 and above, and comes with a hidden quest that tasks them with defeating the Night Mare. Players that enlist the help of their friends in besting the beast will have a better shot at unlocking another god idol.
The update introduced a Daily Bonus mechanic to Pocket God, something that most Facebook games have enjoyed for some time now. But we're sure Frima Studio is far more excited at introducing such a chuckle-worthy character.
As of this writing, Pocket God enjoys just over 222,000 monthly players and over 27,000 daily players, according to AppData. Frankly, a game with this much humor (and this little shame) deserves far more players than that. Well, it at least deserves points for originality.
Have you played around with this gassy unicorn yet in Pocket God? What do you think of the game's Facebook rendition so far?
UK online safety expert proposes Pet Society feature as dangerous to children
Playfish might want to take a break from its London headquarters and head to Wrexham for a chat with Charles Conway. Conway, a self-touted "online safety expert," has been making rounds in North Wales and North West England telling people that Pet Society is encouraging "stranger danger" in kids.
He alleges that the game exposes them to real-world contact with "murderers, rapists and pedophiles." While those passionate about Facebook games might want to write off Conway as a professional fearmonger, Conway may have a point, because he's actually played the game.
A professional web designer by trade, Conway runs the Clear as Crystal web firm. He then started the Scam Detectives website with his wife Christine in Jan. 2010, claiming "over a quarter of a million visitors around the world" since its inception. In March 2011, he released an ebook titled, "Scammers, Spammers & Social Engineers: A Scam Detectives guide to keeping your business safe online", available on the Amazon Kindle for $9.99. A month later, he wrote a tech column in Euro Weekly News. Lastly, Scam Detectives was also shortlisted for the 2011 Nominet Internet Awards in the category of "Making the internet safer", although it didn't win.
While Conway also names FarmVille, Mafia Wars, and CityVille in his lecture on Facebook games, he uses Pet Society's social features to build his strongest case. We've all known about the "Cafe" in Pet Society, a location in the game where everyone can go to show off their pets and their pets' homes.
Charles Conway Pet Society BunnyPig
Pet Society Go to ProfileBy being in the Cafe, you're bound to meet strangers. Even though all you can do once you get to another pet's home is some pre-set actions (e.g. hug, kiss, dance, laugh, and punch), there's also the option to visit the real Facebook profile of a someone you might not know at all. Conway demonstrated this by creating an avatar named "BunnyPig" to demonstrate to a group of foster care and social workers.
Because Facebook games require players to have lots of friends to earn virtual money and goods, Conway concludes that kids will be tempted to friend strangers. And in turn, he estimates that malevolent strangers can scope out kids who play the game. This "Go to profile" option is clearly a valid concern and does exist in the game.
So far, I could find no options within Pet Society to turn off this feature. However, Pet Society players can secure their Facebook profiles within the "Privacy Settings" menu beneath the "Account" tab on the Facebook home page. Just because a stranger can visit a kid's profile, doesn't mean a stranger will see much if their profiles are locked in Friends Only mode.
It's also entirely possible that this feature is only available for the adults who play the game. But as we've proven before, even if that is the case, kids under 13 years-old could still lie to Facebook about their age just to have a Facebook account.
In an ironic twist, Conway actually hosts several online games on his Scam Detectives website. However, these are simple Flash-based web games designed to teach and quiz players about online security. So there are no social elements involved in these games and they could be played anonymously.
(Editor's Note: This article and its headline was edited for clarity, and now clarifies how users can secure their Facebook profiles.)
[Hat-tip: PR Fire]
Is Charles Conway just another fearmonger? Do you think Pet Society players should be able to disable the Cafe?
He alleges that the game exposes them to real-world contact with "murderers, rapists and pedophiles." While those passionate about Facebook games might want to write off Conway as a professional fearmonger, Conway may have a point, because he's actually played the game.
A professional web designer by trade, Conway runs the Clear as Crystal web firm. He then started the Scam Detectives website with his wife Christine in Jan. 2010, claiming "over a quarter of a million visitors around the world" since its inception. In March 2011, he released an ebook titled, "Scammers, Spammers & Social Engineers: A Scam Detectives guide to keeping your business safe online", available on the Amazon Kindle for $9.99. A month later, he wrote a tech column in Euro Weekly News. Lastly, Scam Detectives was also shortlisted for the 2011 Nominet Internet Awards in the category of "Making the internet safer", although it didn't win.
While Conway also names FarmVille, Mafia Wars, and CityVille in his lecture on Facebook games, he uses Pet Society's social features to build his strongest case. We've all known about the "Cafe" in Pet Society, a location in the game where everyone can go to show off their pets and their pets' homes.
Charles Conway Pet Society BunnyPig
Pet Society Go to ProfileBy being in the Cafe, you're bound to meet strangers. Even though all you can do once you get to another pet's home is some pre-set actions (e.g. hug, kiss, dance, laugh, and punch), there's also the option to visit the real Facebook profile of a someone you might not know at all. Conway demonstrated this by creating an avatar named "BunnyPig" to demonstrate to a group of foster care and social workers.
Because Facebook games require players to have lots of friends to earn virtual money and goods, Conway concludes that kids will be tempted to friend strangers. And in turn, he estimates that malevolent strangers can scope out kids who play the game. This "Go to profile" option is clearly a valid concern and does exist in the game.
So far, I could find no options within Pet Society to turn off this feature. However, Pet Society players can secure their Facebook profiles within the "Privacy Settings" menu beneath the "Account" tab on the Facebook home page. Just because a stranger can visit a kid's profile, doesn't mean a stranger will see much if their profiles are locked in Friends Only mode.
It's also entirely possible that this feature is only available for the adults who play the game. But as we've proven before, even if that is the case, kids under 13 years-old could still lie to Facebook about their age just to have a Facebook account.
In an ironic twist, Conway actually hosts several online games on his Scam Detectives website. However, these are simple Flash-based web games designed to teach and quiz players about online security. So there are no social elements involved in these games and they could be played anonymously.
(Editor's Note: This article and its headline was edited for clarity, and now clarifies how users can secure their Facebook profiles.)
[Hat-tip: PR Fire]
Is Charles Conway just another fearmonger? Do you think Pet Society players should be able to disable the Cafe?
Facebook games move to Requests 2.0, or one-click requests, next year
The FarmVille fans are just gonna' love this one. Facebook announced that Requests 2.0, a feature that will allow users to opt into one-click requests in their favorite Facebook games with specific friends, will become the standard starting Jan. 1, 2012. The upcoming change was announced on the Facebook Developers Blog, but don't fret just yet, privacy watchdogs.
Actually, this feature already exists on Facebook in games like EA and Playfish's The Sims Social. We're all familiar with the pop-ups that require us to click "Share" in order to send direct requests to our friends, but you may have noticed some with a checked box and a message that reads, "Don't ask again before sending requests to Joe Shmoe from this app." While perhaps the box shouldn't already be checked, removing the check will force Facebook to continue requesting for your permission.
Honestly, after Facebooks' Mark Zuckerberg revealed at the annual f8 Conference that games will automatically post certain data to the new universal Ticker, it's hard not to wonder why players would be scared of a feature like this. This change is much different than Zynga's approach, which essentially makes all sharing automatic and barred players from choosing who to send what items. Requests 2.0 gives players to option to activate automatic sharing with whomever they want on an individual basis.
Facebook Games Platform developer Derek Brandao then revealed how this new change--that will remove support for the old requests model come Jan. 1, 2012--could make Facebook game requests much faster for players. Brandao then starts speaking developer, to which many of your eyes (including mine) will begin to glaze over.
This change doesn't seem to affect public game shares like "I need 17 pickles in FarmVille," but could make sharing between friends much smoother. Giving players the choice to opt out of the feature protects Facebook somewhat from anti-privacy claims, but there's still something about Facebook reporting on every game we play that's just a tiny bit disconcerting.
What do you think of this upcoming change to Facebook games? Do you think it somehow encroaches on players' privacy or complicates things like FarmVille One-Click Sharing did?
Actually, this feature already exists on Facebook in games like EA and Playfish's The Sims Social. We're all familiar with the pop-ups that require us to click "Share" in order to send direct requests to our friends, but you may have noticed some with a checked box and a message that reads, "Don't ask again before sending requests to Joe Shmoe from this app." While perhaps the box shouldn't already be checked, removing the check will force Facebook to continue requesting for your permission.
Honestly, after Facebooks' Mark Zuckerberg revealed at the annual f8 Conference that games will automatically post certain data to the new universal Ticker, it's hard not to wonder why players would be scared of a feature like this. This change is much different than Zynga's approach, which essentially makes all sharing automatic and barred players from choosing who to send what items. Requests 2.0 gives players to option to activate automatic sharing with whomever they want on an individual basis.
Facebook Games Platform developer Derek Brandao then revealed how this new change--that will remove support for the old requests model come Jan. 1, 2012--could make Facebook game requests much faster for players. Brandao then starts speaking developer, to which many of your eyes (including mine) will begin to glaze over.
This change doesn't seem to affect public game shares like "I need 17 pickles in FarmVille," but could make sharing between friends much smoother. Giving players the choice to opt out of the feature protects Facebook somewhat from anti-privacy claims, but there's still something about Facebook reporting on every game we play that's just a tiny bit disconcerting.
What do you think of this upcoming change to Facebook games? Do you think it somehow encroaches on players' privacy or complicates things like FarmVille One-Click Sharing did?
Kevin James visits the critters of Zoo World 2 in Zoo Keeper promotion
After watching Kevin James bumble around as a firefighter feigning a domestic partnership and later as a blundering mall cop, I wasn't so keen on watching him play a clumsy zoo keeper. But hey, maybe it'll make for a fun Facebook game event, and RockYou seems to agree, as it announced that Zoo World 2 will honor James's comedic, klutzy exploits in Zoo Keeper.
Zoo Keeper has come and gone in theaters, but picking up the Blu-ray or DVD release of James's summer comedy will score Zoo World fans 12,500 Zoo Bucks (normally $10) to blow in Zoo World 2. Of course, digital zoo keepers will be joined by characters from the movie including Griffin (Kevin James's character), Bernie the Gorilla, Joe the Lion, Mollie the Giraffe and Barry the Elephant.
Zoo World 2 will feature several goals involving the cast of the film, and players will net extra rewards when taking care of the critters from the movie. Leveling up during this promotion will produce customizable, Zoo Keeper-inspired notifications that players can share with each other. The original game gets some love, too, with four Zoo Keeper-themed animals.
Gallery: Zoo World 2 Zoo Keeper Promotion
RockYou has finally caught wind that, hey, branding is where it's at right now in Facebook games. (And perhaps a big name will give the game's 370,000 daily players a boost.) Not only has Enrique Iglesias landed in Zynga's CityVille, but studios like Ecko|Code have launched full-blown branded games like Dexter Slice of Life. And, if big time social game execs have anything to say about it, this trend isn't going anywhere. Let's just not make an entire game surrounding a Kevin James flick, kay?
Are you a Zoo World 2 fan already? Do you think this promotion is a good fit for the game, and does it make you want to play or try the game out any more than before?
Zoo Keeper has come and gone in theaters, but picking up the Blu-ray or DVD release of James's summer comedy will score Zoo World fans 12,500 Zoo Bucks (normally $10) to blow in Zoo World 2. Of course, digital zoo keepers will be joined by characters from the movie including Griffin (Kevin James's character), Bernie the Gorilla, Joe the Lion, Mollie the Giraffe and Barry the Elephant.
Zoo World 2 will feature several goals involving the cast of the film, and players will net extra rewards when taking care of the critters from the movie. Leveling up during this promotion will produce customizable, Zoo Keeper-inspired notifications that players can share with each other. The original game gets some love, too, with four Zoo Keeper-themed animals.
Gallery: Zoo World 2 Zoo Keeper Promotion
RockYou has finally caught wind that, hey, branding is where it's at right now in Facebook games. (And perhaps a big name will give the game's 370,000 daily players a boost.) Not only has Enrique Iglesias landed in Zynga's CityVille, but studios like Ecko|Code have launched full-blown branded games like Dexter Slice of Life. And, if big time social game execs have anything to say about it, this trend isn't going anywhere. Let's just not make an entire game surrounding a Kevin James flick, kay?
Are you a Zoo World 2 fan already? Do you think this promotion is a good fit for the game, and does it make you want to play or try the game out any more than before?
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